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Motion, Equations of Motion and Projectiles

Physics · WAEC and JAMB · SS2 and SS3

Motion carries the heaviest calculation load in Paper 2 and appears every year, usually as a velocity-time graph question plus a projectile. The examiner wants you to pick the right equation from the data given, and to treat up and down as opposite signs.

What you need to know

  • Distance is the total path length travelled and is a scalar; displacement is the straight-line change of position from start to finish and is a vector. A boy who runs once round a 400 m track covers 400 m distance but zero displacement.
  • Speed is distance per unit time; velocity is displacement per unit time. Average speed over a whole journey is total distance divided by total time, not the average of the separate speeds.
  • Acceleration is the rate of change of velocity. It is positive when velocity increases, negative (retardation or deceleration) when velocity decreases, and it exists even at constant speed if the direction is changing, as in circular motion.
  • The five equations of uniformly accelerated motion are v = u + at, s = ut + (1/2)at^2, v^2 = u^2 + 2as, s = ((u + v)/2)t and, for the distance in the nth second, s_n = u + (a/2)(2n - 1). Choose the one that contains only the quantity you want and the quantities you were given.
  • On a displacement-time graph the slope is velocity. A straight line means uniform velocity; a curve bending upwards means acceleration; a horizontal line means the body is at rest.
  • On a velocity-time graph the slope is acceleration and the area under the graph is the distance covered. Split the area into triangles and rectangles and add them; this is how most WAEC graph questions are scored.
  • A body falling freely from rest has u = 0 and a = g = 10 m/s^2 downward (WAEC uses g = 10 m/s^2 unless the question states otherwise). A body thrown vertically upward has a = -10 m/s^2 and its velocity is zero at the highest point, though its acceleration there is still 10 m/s^2 downward.
  • For vertical projection, time to reach maximum height is t = u/g, maximum height is H = u^2/(2g), and total time of flight back to the starting level is 2u/g. The speed of return to the launch level equals the launch speed.
  • A projectile launched at angle theta has two independent motions: horizontal motion at constant velocity u cos theta, because there is no horizontal force, and vertical motion under gravity with initial vertical velocity u sin theta.
  • For a projectile on level ground: time of flight T = 2u sin(theta)/g, maximum height H = u^2 sin^2(theta)/(2g), and range R = u^2 sin(2 theta)/g. Maximum range occurs at theta = 45 degrees, and two angles that add to 90 degrees (for example 30 and 60) give the same range.
  • For a body projected horizontally from a height h, such as a bomb released from an aircraft, the initial vertical velocity is zero, so h = (1/2)g t^2 gives the time of fall and the horizontal range is R = u t.
  • In circular motion the body moves with constant speed but changing velocity, so it accelerates towards the centre. Centripetal acceleration is v^2/r and the force providing it is mv^2/r, directed inward; there is no outward force acting on the body itself.
  • Relative velocity is found by vector subtraction: the velocity of A relative to B is vA - vB. Two cars at 60 km/h approaching each other close at 120 km/h; moving in the same direction they close at zero.
  • A ticker-tape timer vibrating at 50 Hz makes one dot every 0.02 s, so the spacing of the dots measures velocity directly and the change in spacing measures acceleration. This is the standard practical for uniform acceleration.

Key terms

Displacement
The distance travelled in a specified direction, measured in a straight line from the initial to the final position.
Uniform velocity
Motion in which equal displacements are covered in equal intervals of time in a fixed direction.
Acceleration
The rate of change of velocity with time, measured in m/s^2.
Acceleration due to gravity
The uniform acceleration with which a body falls freely towards the earth under gravity alone, taken as 10 m/s^2 in WAEC questions.
Projectile
A body given an initial velocity and then allowed to move freely under gravity alone.
Range of a projectile
The horizontal distance covered by a projectile from the point of projection to the point where it returns to the level of projection.
Centripetal force
The force directed towards the centre of a circular path that keeps a body moving in that circle.

Formulae

  • v = u + a*t
  • s = u*t + (1/2)*a*t^2
  • v^2 = u^2 + 2*a*s
  • s = ((u + v)/2)*t
  • distance in nth second: s_n = u + (a/2)*(2n - 1)
  • average speed = total distance / total time
  • vertical projection: H = u^2/(2g), t_up = u/g, T = 2u/g
  • projectile at angle: T = 2*u*sin(theta)/g
  • projectile at angle: H = u^2*sin^2(theta)/(2*g)
  • projectile at angle: R = u^2*sin(2*theta)/g
  • horizontal projection from height h: h = (1/2)*g*t^2 and R = u*t
  • centripetal acceleration a = v^2/r and F = m*v^2/r

Worked examples

A car starts from rest and accelerates uniformly at 2.0 m/s^2 for 10 s. It then travels at constant velocity for 20 s and finally decelerates uniformly to rest in 5.0 s. Calculate the total distance travelled and the average speed for the whole journey.

  1. Stage 1: u = 0, a = 2.0 m/s^2, t = 10 s. Velocity reached v = u + at = 0 + 2.0 x 10 = 20 m/s. Distance s1 = ut + (1/2)at^2 = 0 + (1/2)(2.0)(10^2) = 100 m.
  2. Stage 2: constant velocity 20 m/s for 20 s. Distance s2 = v t = 20 x 20 = 400 m.
  3. Stage 3: decelerates from 20 m/s to rest in 5.0 s. Distance s3 = ((u + v)/2)t = ((20 + 0)/2)(5.0) = 10 x 5.0 = 50 m.
  4. Total distance = 100 + 400 + 50 = 550 m.
  5. Total time = 10 + 20 + 5 = 35 s.
  6. Average speed = total distance / total time = 550 / 35 = 15.7 m/s.

A ball is projected with a velocity of 20 m/s at an angle of 30 degrees to the horizontal. Taking g = 10 m/s^2, calculate the time of flight, the maximum height reached and the horizontal range.

  1. Resolve: horizontal component u cos 30 = 20 x 0.866 = 17.32 m/s; vertical component u sin 30 = 20 x 0.5 = 10 m/s.
  2. Time of flight T = 2 u sin(theta) / g = (2 x 10) / 10 = 2.0 s.
  3. Maximum height H = u^2 sin^2(theta) / (2g) = (20^2 x 0.5^2) / (2 x 10) = (400 x 0.25) / 20 = 100 / 20 = 5.0 m.
  4. Range R = horizontal velocity x time of flight = 17.32 x 2.0 = 34.6 m.
  5. Check with the formula R = u^2 sin(2 theta)/g = (400 x sin 60)/10 = (400 x 0.866)/10 = 34.6 m. The two agree.

The mistake to avoid

Candidates set the acceleration of a body thrown upwards to zero at the highest point because the velocity there is zero. The velocity is zero, but the acceleration is still 10 m/s^2 downwards throughout the flight, which is exactly why the body does not hang in the air. The second common slip is mixing signs: fix one direction as positive at the start and keep it for the whole question.

In the exam

Velocity-time graphs are nearly guaranteed, so practise reading acceleration from the slope and distance from the area under the line. In projectile questions state the two components before anything else, because the examiner awards marks for the resolution itself. Write g = 10 m/s^2 on your script so the marker knows which value your numbers came from.